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Positive harmony transformations and equilibrium selection in two-player games

Abstract:
Game harmony is a generic game property that describes how harmonious (non-conflictual) or disharmonious (conflictual) the interests of players are, as embodied in the payoffs. It can be used to predict cooperation in two-player games. We show how, for large enough positive harmony transformations of the game, a utilitarian solution is always a Nash equilibrium, coincides with the Nash bargaining solution and acquires further desirable properties of payoff and risk dominance. Case-based reasoning and team reasoning are alternative mechanisms by which game harmony measures can successfully predict cooperative behavior.
Publication status:
Published

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Publisher:
University of Oxford
Series:
Department of Economics Discussion Paper Series
Publication date:
2004-07-01
Paper number:
197


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Pubs id:
1144237
Local pid:
pubs:1144237
Deposit date:
2020-12-15
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