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Stochastic learning dynamics and speed of convergence in population games

Abstract:
We study how long it takes for large populations of interacting agents to come close to Nash equilibrium when they adapt their behavior using a stochastic better reply dynamic. Prior work considers this question mainly for 2 × 2 games and potential games; here we characterize convergence times for general weakly acyclic games, including coordination games, dominance solvable games, games with strategic complementarities, potential games, and many others with applications in economics, biology, and distributed control. If players’ better replies are governed by idiosyncratic shocks, the convergence time can grow exponentially in the population size; moreover, this is true even in games with very simple payoff structures. However, if their responses are suffi- ciently correlated due to aggregate shocks, the convergence time is greatly accelerated; in fact, it is bounded for all sufficiently large populations. We provide explicit bounds on the speed of convergence as a function of key structural parameters including the number of strategies, the length of the better reply paths, the extent to which players can influence the payoffs of others, and the desired degree of approximation to Nash equilibrium
Publication status:
Accepted
Peer review status:
Peer reviewed

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Publisher copy:
10.3982/ECTA10740

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Institution:
University of Oxford
Division:
SSD
Department:
Economics
Role:
Author


Publisher:
Econometric Society
Journal:
Econometrica More from this journal
Publication date:
2015-01-01
DOI:
EISSN:
1468-0262
ISSN:
0012-9682


Pubs id:
pubs:578330
UUID:
uuid:edbee1a1-445d-4519-a69b-784f8aa613e9
Local pid:
pubs:578330
Source identifiers:
578330
Deposit date:
2015-12-04
ARK identifier:

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