Journal article
“Fatal attraction” and level-k thinking in games with non-neutral frames
- Abstract:
- Traditional game theory assumes that if framing does not affect a game’s payoffs, it will not influence behavior. However, Rubinstein and Tversky (1993), Rubinstein, Tversky, and Heller (1996), and Rubinstein (1999) reported experiments eliciting initial responses to hide-and-seek and other types of game, in which subjects’ behavior responded systematically to non-neutral framing via decision labelings. Crawford and Iriberri (2007ab) proposed a level-k explanation of Rubinstein et al.’s results for hide-and-seek games. Heap, Rojo-Arjona, and Sugden’s (2014) criticized Crawford and Iriberri’s model on grounds of portability. This paper clarifies Heap et al.’s interpretation of their results and responds to their criticisms, suggesting a way forward.
- Publication status:
- Published
- Peer review status:
- Peer reviewed
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- Files:
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(Preview, Version of record, pdf, 350.2KB, Terms of use)
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- Publisher copy:
- 10.1016/j.jebo.2018.10.008
Authors
- Publisher:
- Elsevier
- Journal:
- Journal of Economic Behavior and Organization More from this journal
- Volume:
- 156
- Pages:
- 219-224
- Publication date:
- 2018-11-08
- Acceptance date:
- 2018-10-22
- DOI:
- ISSN:
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0167-2681
- Keywords:
- Pubs id:
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pubs:930572
- UUID:
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uuid:c8b6ed8f-f8c1-4411-8877-b2c618ec3a4c
- Local pid:
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pubs:930572
- Source identifiers:
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930572
- Deposit date:
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2018-10-23
Terms of use
- Copyright holder:
- Vincent P. Crawford
- Copyright date:
- 2018
- Notes:
-
Copyright © 2018 The Author. Published by Elsevier B.V.
This is an open access article under the CC BY license.
(http://creativecommons.org/licenses/by/4.0/)
- Licence:
- CC Attribution (CC BY)
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