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Composing and realising a game-like performance for Disklavier and electronics

Abstract:

“Climb!” is a musical composition that combines the ideas of a classical virtuoso piece and a computer game. We present a case study of the composition process and realization of “Climb!”, written for Disklavier and a digital interactive engine, which was co-developed together with the musical score. Specifically, the engine combines a system for recognising and responding to musical trigger phrases along with a dynamic digital score renderer. This tool chain allows for the composer’s origina...

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Publication status:
Published
Peer review status:
Peer reviewed
Version:
Publisher's version

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Department:
Oxford, MPLS, Oxford e-Research Centre
Role:
Author
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Department:
Oxford, MPLS, Oxford e-Research Centre
Role:
Author
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Kone Foundation More from this funder
Publisher:
New Interfaces for Musical Expression Publisher's website
Publication date:
2017-05-18
Acceptance date:
2017-04-18
ISSN:
2220-4806
Pubs id:
pubs:709063
URN:
uri:a224a5ed-eb81-4545-b2ee-7db92fd21ee3
UUID:
uuid:a224a5ed-eb81-4545-b2ee-7db92fd21ee3
Local pid:
pubs:709063

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