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Composing and realising a game-like performance for Disklavier and electronics

Abstract:

“Climb!” is a musical composition that combines the ideas of a classical virtuoso piece and a computer game. We present a case study of the composition process and realization of “Climb!”, written for Disklavier and a digital interactive engine, which was co-developed together with the musical score. Specifically, the engine combines a system for recognising and responding to musical trigger phrases along with a dynamic digital score renderer. This tool chain allows for the composer’s origina...

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Publication status:
Published
Peer review status:
Peer reviewed

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Institution:
University of Oxford
Division:
MPLS
Department:
Engineering Science
Sub department:
Oxford e-Research Centre
Role:
Author
More by this author
Institution:
University of Oxford
Division:
MPLS
Department:
Engineering Science
Sub department:
Oxford e-Research Centre
Role:
Author
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Kone Foundation More from this funder
Publisher:
New Interfaces for Musical Expression Publisher's website
Journal:
New Interfaces for Musical Expression (NIME) 2017 Journal website
Host title:
International Conference on New Interfaces for Musical Expression (NIME), Aalborg University Copenhagen, Denmark, May 15-19, 2017
Publication date:
2017-05-18
Acceptance date:
2017-04-18
ISSN:
2220-4806
Source identifiers:
709063
Keywords:
Pubs id:
pubs:709063
UUID:
uuid:a224a5ed-eb81-4545-b2ee-7db92fd21ee3
Local pid:
pubs:709063
Deposit date:
2017-07-24

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