Conference item
Game−Theoretic Agent Programming in Golog
- Abstract:
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We present the agent programming language GTGolog, which integrates explicit agent programming in Golog with game-theoretic multi-agent planning in Markov games. It is a generalization of DTGolog to a multi-agent setting, where we have two competing single agents or two competing teams of agents. The language allows for specifying a control program for a single agent or a team of agents in a high-level logical language. The control program is then completed by an interpreter in an optimal way against another single agent or another team of agents, by viewing it as a generalization of a Markov game, and computing a Nash strategy. We illustrate the usefulness of this approach along a robotic soccer example.
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- Files:
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(Preview, pdf, 126.7KB, Terms of use)
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Authors
- Publisher:
- IOS Press
- Host title:
- Proceedings of the 16th Eureopean Conference on Artificial Intelligence‚ ECAI 2004‚ Valencia‚ Spain‚ August 22−27‚ 2004
- Publication date:
- 2004-01-01
- ISBN:
- 1586034529
- UUID:
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uuid:8f62c6fd-6616-4a76-b322-fa609c66dca3
- Local pid:
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cs:6700
- Deposit date:
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2015-03-31
- ARK identifier:
Terms of use
- Copyright date:
- 2004
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