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Game−Theoretic Agent Programming in Golog

Abstract:

We present the agent programming language GTGolog, which integrates explicit agent programming in Golog with game-theoretic multi-agent planning in Markov games. It is a generalization of DTGolog to a multi-agent setting, where we have two competing single agents or two competing teams of agents. The language allows for specifying a control program for a single agent or a team of agents in a high-level logical language. The control program is then completed by an interpreter in an optimal way against another single agent or another team of agents, by viewing it as a generalization of a Markov game, and computing a Nash strategy. We illustrate the usefulness of this approach along a robotic soccer example.

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Publisher:
IOS Press
Host title:
Proceedings of the 16th Eureopean Conference on Artificial Intelligence‚ ECAI 2004‚ Valencia‚ Spain‚ August 22−27‚ 2004
Publication date:
2004-01-01
ISBN:
1586034529


UUID:
uuid:8f62c6fd-6616-4a76-b322-fa609c66dca3
Local pid:
cs:6700
Deposit date:
2015-03-31
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