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SemanticPaint: interactive segmentation and learning of 3D worlds

Abstract:
We present a real-time, interactive system for the geometric reconstruction, object-class segmentation and learning of 3D scenes [Valentin et al. 2015]. Using our system, a user can walk into a room wearing a depth camera and a virtual reality headset, and both densely reconstruct the 3D scene [Newcombe et al. 2011; Nießner et al. 2013; Prisacariu et al. 2014]) and interactively segment the environment into object classes such as 'chair', 'floor' and 'table'. The user interacts physically with the real-world scene, touching objects and using voice commands to assign them appropriate labels. These user-generated labels are leveraged by an online random forest-based machine learning algorithm, which is used to predict labels for previously unseen parts of the scene. The predicted labels, together with those provided directly by the user, are incorporated into a dense 3D conditional random field model, over which we perform mean-field inference to filter out label inconsistencies. The entire pipeline runs in real time, and the user stays 'in the loop' throughout the process, receiving immediate feedback about the progress of the labelling and interacting with the scene as necessary to refine the predicted segmentation.
Publication status:
Published
Peer review status:
Peer reviewed

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Publisher copy:
10.1145/2782782.2792488

Authors


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Institution:
University of Oxford
Division:
MPLS
Department:
Computer Science
Oxford college:
Wolfson College
Role:
Author
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Institution:
University of Oxford
Division:
MPLS
Department:
Engineering Science
Role:
Author
More by this author
Institution:
University of Oxford
Division:
MPLS
Department:
Engineering Science
Role:
Author


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Funder identifier:
https://ror.org/0439y7842
Grant:
EP/J014990/1


Publisher:
Association for Computing Machinery
Host title:
SIGGRAPH '15: ACM SIGGRAPH 2015 Emerging Technologies
Article number:
22
Publication date:
2015-07-31
Event title:
SIGGRAPH '15: Special Interest Group on Computer Graphics and Interactive Techniques Conference
Event location:
Los Angeles, CA, USA
Event website:
https://www.siggraph.org/siggraph-events/conferences/
Event start date:
2015-08-09
Event end date:
2015-08-13
DOI:
ISBN:
9781450336352


Language:
English
Subtype:
Abstract
Pubs id:
578244
Local pid:
pubs:578244
Deposit date:
2024-06-10

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