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Learning by imitation in games: theory, field, and laboratory

Abstract:
We exploit a unique opportunity to study how a large population of players in the field learn to play a novel game with a complicated and non-intuitive mixed strategy equilibrium. We argue that standard models of belief-based learning and reinforcement learning are unable to explain the data, but that a simple model of similarity-based global cumulative imitation can do so. We corroborate our findings using laboratory data from a scaled-down version of the same game, as well as from three other games. The theoretical properties of the proposed learning model are studied by means of stochastic approximation.
Publication status:
Published

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Publisher:
University of Oxford
Series:
Department of Economics Discussion Paper Series
Publication date:
2014-11-28
Paper number:
734

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