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Equilibria of concurrent games on event structures

Abstract:
Event structures form a canonical model of concurrent behaviour which has a natural game-theoretic interpretation. This game-based interpretation was initially given for zero-sum concurrent games. This paper studies an extension of such games on event structures to include a much wider class of game types and solution concepts. The extension permits modelling scenarios where, for instance, cooperation or independent goal-driven behaviour of computer agents is desired. Specifically, we will define non-zero-sum games on event structures, and give full characterisations---existence and completeness results---of the kinds of games, payoff sets, and strategies for which Nash equilibria and subgame perfect Nash equilibria always exist. The game semantics of various logics and systems are outlined to illustrate the power of this framework.
Publication status:
Published
Peer review status:
Peer reviewed

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Publisher copy:
10.1145/2603088.2603145

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Institution:
University of Oxford
Division:
MPLS
Department:
Computer Science
Role:
Author
More by this author
Institution:
University of Oxford
Division:
MPLS
Department:
Computer Science
Role:
Author


Publisher:
Association for Computing Machinery
Host title:
CSL-LICS '14 Proceedings of the Joint Meeting of the Twenty-Third EACSL Annual Conference on Computer Science Logic (CSL) and the Twenty-Ninth Annual ACM/IEEE Symposium on Logic in Computer Science (LICS)
Journal:
CSL-LICS '14 More from this journal
Article number:
46
Publication date:
2014-07-14
DOI:
ISBN:
9781450328869


Keywords:
Pubs id:
pubs:483039
UUID:
uuid:519b568c-8fcc-4640-890d-ae1d0ad13f7f
Local pid:
pubs:483039
Source identifiers:
483039
Deposit date:
2017-01-05
ARK identifier:

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