Journal article
Simulating cardinal preferences in Boolean games: A proof technique
- Abstract:
- Boolean games are a succinct representation of strategic games with a logical flavour. While they have proved to be a popular formalism in the multiagent community, a commonly cited shortcoming is their inability to express richer utilities than success or failure. In addition to being a modelling limitation, this parsimony of preference has made proving complexity bounds difficult. We address the second of these issues by demonstrating how cardinal utilities can be simulated via expected utility. This allows us to prove thatRationalNash and IrrationalNash are NEXP-hard, and to translate hardness results forIsNash and DValue into the Boolean games framework.
- Publication status:
- Published
- Peer review status:
- Peer reviewed
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- Files:
-
-
(Preview, Accepted manuscript, pdf, 693.6KB, Terms of use)
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- Publisher copy:
- 10.1016/j.ic.2017.09.008
Authors
+ Oxford-Man Institute of Quantitative Finance
More from this funder
- Funding agency for:
- Ianovski, E
- Publisher:
- Elsevier
- Journal:
- Information and Computation More from this journal
- Volume:
- 261
- Issue:
- 3
- Pages:
- 488-518
- Publication date:
- 2018-04-02
- Acceptance date:
- 2017-11-01
- DOI:
- EISSN:
-
1090-2651
- ISSN:
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0890-5401
- Pubs id:
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pubs:747125
- UUID:
-
uuid:48f08657-4077-4cd9-b6af-8b86ab6ab771
- Local pid:
-
pubs:747125
- Source identifiers:
-
747125
- Deposit date:
-
2017-11-21
- ARK identifier:
Terms of use
- Copyright holder:
- Elsevier Ltd
- Copyright date:
- 2018
- Notes:
- Copyright © 2018 Elsevier Ltd. This is the accepted manuscript version of the article. The final version is available online from Elsevier at: https://doi.org/10.1016/j.ic.2017.09.008
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