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Game harmony as a predictor of cooperation in 2 x 2 games

Abstract:
This paper presents an experimental test of the relationship between game harmony and cooperation in 2 x 2 games. Game harmony measures describe how harmonious (non-conflictual) or disharmonious (conflictual) the interests of players are, as embodied in the payoffs: coordination games and constant-sum games are examples of games of perfect harmony and disharmony, respectively, with most games being somewhere in the middle. In our experiment we consider a variety of 2 x 2 games, including amongst others the Prisoner's Dilemma, the Stag-Hunt, the Chicken, a coordination game and three variants of trust games. We find that simple game harmony measures can explain 2/3 (or more) or the variance in mean cooperation rate across these games.
Publication status:
Published

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Publisher:
University of Oxford
Series:
Department of Economics Discussion Paper Series
Publication date:
2002-09-01
Paper number:
117


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Pubs id:
522801
Local pid:
pubs:522801
Deposit date:
2020-12-14
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