Journal article icon

Journal article

Simulating low-cost cameras for augmented reality compositing.

Abstract:

Video see-through Augmented Reality adds computer graphics to the real world in real time by overlaying graphics onto a live video feed. To achieve a realistic integration of the virtual and real imagery, the rendered images should have a similar appearance and quality to those produced by the video camera. This paper describes a compositing method which models the artifacts produced by a small low-cost camera, and adds these effects to an ideal pinhole image produced by conventional renderin...

Expand abstract
Publication status:
Published

Actions


Access Document


Publisher copy:
10.1109/tvcg.2009.210

Authors


More by this author
Institution:
University of Oxford
Division:
MPLS
Department:
Engineering Science
Role:
Author
Journal:
IEEE transactions on visualization and computer graphics More from this journal
Volume:
16
Issue:
3
Pages:
369-380
Publication date:
2010-01-01
DOI:
EISSN:
1941-0506
ISSN:
1077-2626
Language:
English
Keywords:
Pubs id:
pubs:62621
UUID:
uuid:1b07db45-6f1b-4937-a40c-7dd304adc8ff
Local pid:
pubs:62621
Source identifiers:
62621
Deposit date:
2012-12-19

Terms of use


Views and Downloads






If you are the owner of this record, you can report an update to it here: Report update to this record

TO TOP