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Journal article

Real-time, fast radio transient searches with GPU de-dispersion

Abstract:
The identification, and subsequent discovery, of fast radio transients through blind-search surveys requires a large amount of processing power, in worst cases scaling as $\mathcal{O}(N^3)$. For this reason, survey data are generally processed offline, using high-performance computing architectures or hardware-based designs. In recent years, graphics processing units have been extensively used for numerical analysis and scientific simulations, especially after the introduction of new high-level application programming interfaces. Here we show how GPUs can be used for fast transient discovery in real-time. We present a solution to the problem of de-dispersion, providing performance comparisons with a typical computing machine and traditional pulsar processing software. We describe the architecture of a real-time, GPU-based transient search machine. In terms of performance, our GPU solution provides a speed-up factor of between 50 and 200, depending on the parameters of the search.

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Publisher copy:
10.1111/j.1365-2966.2011.19426.x

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Institution:
University of Oxford
Division:
MPLS
Department:
Physics
Sub department:
Astrophysics
Role:
Author


Journal:
Monthly Notices of the Royal Astronomical Society More from this journal
Publication date:
2011-07-13
DOI:
EISSN:
1365-2966
ISSN:
0035-8711


Keywords:
Pubs id:
pubs:180681
UUID:
uuid:1388fb79-aa29-4a9c-be93-6c0ea0055c28
Local pid:
pubs:180681
Source identifiers:
180681
Deposit date:
2012-12-19
ARK identifier:

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