Book section : Chapter
Gold farming
- Abstract:
- ‘Gold farmers’ are companies and workers who earn income by harvesting virtual currencies and items in online video games and selling them on to other players for real money. The industry emerged in the massively-multiplayer online role-playing games of late 1990s and 2000s and persists in different forms today. Scholars have examined the sociology of the consumer demand that drives the industry, the structure and geography of its clandestine value chains, its implications to economic development, and its relationship with video game business and the ethics of play.
- Publication status:
- Published
- Peer review status:
- Peer reviewed
Actions
- Publisher:
- Wiley
- Host title:
- Blackwell Encyclopedia of Sociology
- Publication date:
- 2019-11-19
- Edition:
- 2nd
- DOI:
- EISBN:
- 9781405165518
- ISBN:
- 9781405124331
- Language:
-
English
- Keywords:
- Subtype:
-
Chapter
- Pubs id:
-
pubs:942660
- UUID:
-
uuid:106e054e-022d-4cca-baed-86f53aa3e724
- Local pid:
-
pubs:942660
- Source identifiers:
-
942660
- Deposit date:
-
2018-11-15
Terms of use
- Copyright holder:
- John Wiley & Sons, Ltd.
- Copyright date:
- 2019
- Rights statement:
- Copyright © 2019 John Wiley & Sons, Ltd.
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