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Razing the virtual glass ceiling: Gendered economic disparity in two massive online games

Abstract:
Research has consistently shown a gap between male and female income earners. Explanations have been found in social expectations and mechanisms relating to gender roles. In this paper, we investigate what happens to gendered economic disparity when those mechanisms are removed. We examine wealth creation within the virtual economies of two massivelyOmultiplayer online games (MMOs) - environments where gender cues are malleable and meritocracy trumps identity—in the first study on economic disparity within multiple MMOs. Observed measures of player behavior indicate that player sex and character gender have a statistically significant relationship with virtual wealth, but in practice the effect is very small. While further research is needed on observed gender differences in play styles and motivations in virtual environments, the present results support an optimistic argument: as workplaces turn increasingly virtual, obfuscating physical gender cues and traditional allocation mechanisms, gendered economic disparity in society is likely reduced.
Publication status:
Not published
Peer review status:
Peer reviewed

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Institution:
University of Oxford
Division:
SSD
Department:
Oxford Internet Institute
Role:
Author


Publisher:
International Communication Association
Host title:
ICA Annual Conference 2012
Journal:
ICA Annual Conference 2012 More from this journal
Publication date:
2012-05-01
Acceptance date:
2012-03-01


Pubs id:
pubs:631641
UUID:
uuid:0ff58af7-cbc1-441d-b543-0eba57b801e4
Local pid:
pubs:631641
Source identifiers:
631641
Deposit date:
2016-07-04
ARK identifier:

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