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An integral criterion for detecting boundary edges and textured regions

Abstract:
Edge maps which are computed from textured scenes using existing methods based on local image analysis are not very meaningful. This is because edges at object boundaries are not differentiated from edges in texture. We introduce a real-time algorithm that overcomes this difficulty by computing the Direchlet integral in a small image patch at different scales. These measurements are combined and interpreted in a probabilistic framework avoiding the need to threshold. As a result the output of this algorithm can be utilised by a higher level process. Texture does not fit our model of a boundary edge thus its presence is detected by the probabilistic model as an outlier. Convincing results are shown on synthetic as well as images of the natural world. This algorithm is intended to be a fast preprocessing step for localising boundary edges and textured image regions. © 2000 IEEE.
Publication status:
Published

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Institution:
University of Oxford
Division:
MPLS
Department:
Engineering Science
Sub department:
Institute of Biomedical Engineering
Role:
Author


Host title:
15TH INTERNATIONAL CONFERENCE ON PATTERN RECOGNITION, VOL 3, PROCEEDINGS
Volume:
15
Issue:
3
Pages:
1064-1067
Publication date:
2000-01-01
ISSN:
1051-4651
ISBN:
0769507514


Pubs id:
pubs:439040
UUID:
uuid:0950d602-439f-4852-af3f-64c126af9f89
Local pid:
pubs:439040
Source identifiers:
439040
Deposit date:
2014-09-28
ARK identifier:

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