Journal article
Automated virtual reality (VR) therapy (gameChange) treating agoraphobic avoidance and distress in patients with psychosis: a multicentre, parallel group, single-blind, randomised controlled trial in England with mediation and moderation analyses
- Abstract:
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Background: Automated delivery of psychological therapy using immersive technologies such as virtual reality (VR) might greatly increase the availability of effective help for patients. We aimed to evaluate the efficacy of an automated VR cognitive therapy (gameChange) to treat avoidance and distress in patients with psychosis, and to analyse how and in whom it might work.
Methods: We did a parallel-group, single-blind, randomised, controlled tri...
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- Publication status:
- Published
- Peer review status:
- Peer reviewed
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(Preview, Version of record, pdf, 569.8KB, Terms of use)
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- Publisher copy:
- 10.1016/S2215-0366(22)00060-8
Authors
- Publisher:
- Elsevier
- Journal:
- Lancet Psychiatry More from this journal
- Volume:
- 9
- Issue:
- 5
- Pages:
- 375-388
- Publication date:
- 2022-04-05
- Acceptance date:
- 2022-02-16
- DOI:
- EISSN:
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2215-0374
- ISSN:
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2215-0366
- Language:
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English
- Keywords:
- Pubs id:
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1239994
- Local pid:
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pubs:1239994
- Deposit date:
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2022-02-17
- ARK identifier:
Terms of use
- Copyright holder:
- Freeman et al
- Copyright date:
- 2022
- Rights statement:
- © 2022 The Author(s). Published by Elsevier Ltd. This is an Open Access article under the CC BY 4.0 license.
- Licence:
- CC Attribution (CC BY)
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