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Everyday Practices and Activities to Improve Pre-school Self-Regulation: Cluster RCT Evaluation of the PRSIST Program

Abstract:
Purpose – This study investigates the impact of structured role-playing game (RPG) activities on the development of self-regulation skills among kindergarten children. In particular, it examines whether participation in a purpose-designed RPG module (Character Quest) enhances young learners' attention control, emotional regulation, and behavioral inhibition.Design/methods/approach – A convergent parallel mixed-methods design was employed. Quantitatively, 30 kindergarteners (aged 5–6) completed the Self-Regulation Rating Scale before and after an eight-week RPG intervention. Qualitatively, semi-structured interviews were conducted with five participating teachers, and classroom observations and children's play journals were analyzed. Quantitative data were analyzed using paired-samples t-tests and effect-size calculations; qualitative data underwent thematic coding and were integrated via a triangulation matrix.Findings – Quantitative results showed a statistically significant increase in overall self-regulation scores (pre-test M = 2.48, SD = 0.37; post-test M = 3.10, SD = 0.29; t(29) = 8.23, p < .001, Cohen's d = 1.50). Qualitative themes revealed heightened engagement, the transfer of in-game strategies to classroom tasks, and positive teacher observations of improved impulse control and peer collaboration. Integration of both data strands suggests that RPG sessions provide a motivating context for practicing self-regulatory behaviors.Research implications/limitations – While the mixed-methods approach offers robust insights, the small sample size and single-school setting limit generalizability. Future research should explore longitudinal effects across diverse cultural contexts and incorporate control-group comparisons to isolate RPG-specific effects.Practical implications – Educators and curriculum designers may incorporate structured RPG modules as a playful, low-cost strategy to foster self-regulation in early childhood settings. Training teachers to facilitate game-based activities and to scaffold reflection on in-game decisions can maximize skill transfer to everyday classroom behaviors.Originality/value – This study contributes to the growing field of game-based learning by applying a mixed-methods framework to evaluate a tabletop RPG intervention for self-regulation in kindergarten. While previous research has explored digital games and general play-based approaches, this study offers integrated quantitative and qualitative evidence on how structured narrative-driven RPGs can support self-regulatory development in early childhood classrooms.Paper type Research pape
Publication status:
Published
Peer review status:
Peer reviewed

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Publisher copy:
10.3389/fpsyg.2020.00137

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Institution:
University of Oxford
Role:
Author
ORCID:
0000-0002-1258-3210
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Role:
Author
ORCID:
0000-0002-7776-1807
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Role:
Author
ORCID:
0000-0002-9520-6508
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Role:
Author
ORCID:
0000-0003-1984-8004


Publisher:
Frontiers Media
Journal:
Frontiers in Psychology More from this journal
Volume:
11
Pages:
137-137
Publication date:
2020-02-05
DOI:
EISSN:
1664-1078
ISSN:
1664-1078


Language:
English
Keywords:
Pubs id:
2348355
UUID:
uuid_06c983c6-71b7-4bf4-a4f6-51109be099ac
Local pid:
pubs:2348355
Source identifiers:
W3005002443
Deposit date:
2025-12-09
ARK identifier:
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