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It takes (only) two: adversarial generator-encoder networks

Abstract:
We present a new autoencoder-type architecture that is trainable in an unsupervised mode, sustains both generation and inference, and has the quality of conditional and unconditional samples boosted by adversarial learning. Unlike previous hybrids of autoencoders and adversarial networks, the adversarial game in our approach is set up directly between the encoder and the generator, and no external mappings are trained in the process of learning. The game objective compares the divergences of each of the real and the generated data distributions with the prior distribution in the latent space. We show that direct generator-vs-encoder game leads to a tight coupling of the two components, resulting in samples and reconstructions of a comparable quality to some recently-proposed more complex architectures.
Publication status:
Published
Peer review status:
Peer reviewed

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Institution:
University of Oxford
Division:
MPLS
Department:
Engineering Science
Oxford college:
New College
Role:
Author


Publisher:
Association for the Advancement of Artificial Intelligence
Host title:
Association for the Advancement of Artificial Intelligence (AAAI), 2018: Thirty Second AAAAI Conference on Artificial Intelligence, New Orleans, Louisiana USA — February 2–7, 2018
Journal:
Association for the Advancement of Artificial Intelligence (AAAI), 2018 More from this journal
Pages:
1250-1257
Publication date:
2018-04-25
Acceptance date:
2017-11-08
EISSN:
2374-3468
ISBN:
9781577358008


Pubs id:
pubs:948558
UUID:
uuid:3be3099a-b8c5-4c61-a39c-c5c950a42a6d
Local pid:
pubs:948558
Source identifiers:
948558
Deposit date:
2018-11-30

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