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Journal article

Humans ignore motion and stereo cues in favor of a fictional stable world.

Abstract:

As we move through the world, our eyes acquire a sequence of images. The information from this sequence is sufficient to determine the structure of a three-dimensional scene, up to a scale factor determined by the distance that the eyes have moved. Previous evidence shows that the human visual system accounts for the distance the observer has walked and the separation of the eyes when judging the scale, shape, and distance of objects. However, in an immersive virtual-reality environment, obse...

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Publication status:
Published

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Publisher copy:
10.1016/j.cub.2006.01.019

Authors


Glennerster, A More by this author
Tcheang, L More by this author
Gilson, SJ More by this author
Fitzgibbon, AW More by this author
More by this author
Institution:
University of Oxford
Department:
Oxford, MSD, Physiology Anatomy and Genetics
Journal:
Current biology : CB
Volume:
16
Issue:
4
Pages:
428-432
Publication date:
2006-02-05
DOI:
EISSN:
1879-0445
ISSN:
0960-9822
URN:
uuid:2ac90e94-e8cf-4018-a45d-0b58c3bcd962
Source identifiers:
113741
Local pid:
pubs:113741

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