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Full-3D edge tracking with a particle filter

Abstract:
This paper demonstrates a real-time, full-3D edge tracker based on a particle filter. In contrast to previous methods this system is capable of tracking complex self-occluding three-dimensional structures. The system exploits graphics hardware in a novel manner, allowing it not only to perform hidden line removal for each particle but also to evaluate pose likelihoods directly on the graphics card. This approach allows video-rate filtering with hundreds of particles on a standard workstation.

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Publisher:
British Machine Vision Association, BMVA
Pages:
1119-1128
Publication date:
2006-01-01
URN:
uuid:24bccbbe-06d4-411d-9c09-c93b252330d2
Source identifiers:
318092
Local pid:
pubs:318092

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